WorldEdit is a plugin that makes the repetitive tasks like filling in walls and … 1 WorldEdit 2 Block id:meta 3 Tools and brushes: 3.1 Wand 3.2 Brushes 4 Basic Commands 4.1 //set [id:meta] 4.2 //replace [id:meta1] [id:meta2] 4.3 //copy 4.4 //paste (-a) 4.5 //move [amount] [direction] [-s] 4.6 //stack [repeats] [direction] 4.7 //rotate [degrees] 4.8 //flip [direction] 4.9 //shift [amount] [direction] 4.10 //setbiome [biometype] 5 Masks 5.1 Global mask 6 Other useful tools … - Fixed potential issues with direction name parsing in commands ... - Fixed vertical flip for stairs ... - Made WorldEdit print a warning when other plugins include parts of WorldEdit - Fixed Skull owner tag being incorrect in 1.16+. Description: Rotate the contents of the clipboard. Yep! 11 … @angrybirds85 It won't flip them at all. Stairs are blocks that allow mobs and players to change elevation without jumping. Building in Minecraft is like building with digital Legos, but, like Legos, building takes a long time and is often tedious and repetitive for anything more than a few blocks on each side. Can you //set a top slab using WorldEdit? it's great that worldedit added it :) However I find deform rotate is frequently more accurate and has less holes - So if that's important for the object you're rotating (for example, an already off-axis detailed building), then I'd advise using deform rotate instead. Why don't you look up the wiki for the data values?. 1 Obtaining 1.1 Breaking 1.2 Natural generation 1.3 Crafting 1.4 Stonecutting 2 Usage 2.1 Placement 2.2 Walking 2.3 Behavior 2.4 Fuel 2.5 Note Blocks 3 Sounds 3.1 Copper 3.2 Nether Brick 3.3 Wood 3.4 Other 4 Data values 4.1 ID 4.2 Block data 4.3 Block states 5 History 6 … You can rotate wood to face in whatever direction you want with WorldEdit by simply substituting [Data Value] with the appropriate one that you're looking for.. After selecting the region with your //wand (AKA. select pos1 and pos2 of the 3 x 3 stair pattern stand outside the pattern , on east side and //copy , then looking east //flip , then paste no need to do a select again , since the selection is already done move to each of the sides of the 3 x 3 pattern and //copy , then //flip , then //paste to the direction you are facing Im making a big build and I dont want to be placing every single slab. 1 Block Data and Patterns 1.1 Block types 1.1.1 Block IDs 1.1.2 Facing Block IDs 1.1.3 External Block IDs 1.1.4 Hidden Block IDs 1.1.5 Block Entities 1.1.6 Blockstates 1.2 Multiple-Blocks Pattern 1.3 #copy and #clipboard 1.4 Cut-off Blocks Use whatever command means "replace block a with block b" and replace all the stairs facing one way with stairs facing the other way. Minecraft is a game all about blocks, and the beauty of it is that you can build anything your heart desires. - Fixed pastebin services for large files Works great in 1.13 with the new facing options for stairs, but that does not exist in 1.12, nor does //replacend, which retains block data. Not sure if this is the right place to ask but need to know. //expand: expanding the selection of the direction you’re looking at //set: set a block or group of blocks in one selected area into a specific block //replace: replace all the non-air blocks in a region //regen: regenerates the terrain in an area //copy: copies the area within the selection //cut: cuts out the area within the selection Also, nice to see you're still around ;) Hope you're doing well. I know I can //stack a selected top slab but thats uncomfortable to use. This is something to do with block rotation, whereas worldedit just rotates the pattern. Non-destructively rotate the contents of the clipboard. Help. Angles are provided in degrees and a positive angle will result in a clockwise rotation. Replacing stairs with WorldEdit Any way to replace stairs with WorldEdit without all of them facing the same way?